Items of Interest

No gimmicks, no promises, just the art and level design work of John Price.

Tuesday, September 16, 2014

City 17 Set Map

Created for a Source Filmmaker project, intended to hew closely to the style of City 17 from Valve Software's Half-Life 2 using its assets.




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Ink sketches from Spain and Portugal

Should have posted these a while ago.






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Tuesday, March 4, 2014

Additional Scanned Sketches





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Saturday, March 1, 2014

Vehicle Design - Sci-Fi Watercraft

From last year.

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Wednesday, December 25, 2013

Vehicle Design Final Project




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Friday, December 6, 2013

Level Design - "Cold Harbor" MMO Zone

The 2D layout map was turned into a heightmap, which in turn became the basis for a landscape in Unreal 3.


Posted by John Price at 11:22 AM No comments:
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Level Design - Creepy Carnival


Spring 2013 collaborative project with two other students.




Posted by John Price at 11:19 AM No comments:
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      • Material rendering study thing.
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John Price
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