Created for a Source Filmmaker project, intended to hew closely to the style of City 17 from Valve Software's Half-Life 2 using its assets.
Tuesday, September 16, 2014
Tuesday, March 4, 2014
Saturday, March 1, 2014
Wednesday, December 25, 2013
Friday, December 6, 2013
Level Design - "Cold Harbor" MMO Zone
The 2D layout map was turned into a heightmap, which in turn became the basis for a landscape in Unreal 3.
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